What’s interesting is that voxel resolution isn’t the same thing as level of detail used. This goes both ways.
- There are coarse voxel resolutions that use an extremely high detail density.
TODO: insert sir cama study
- There are fine voxel resolutions that use a low detail density.
TODO: insert touryst study
The second category is interesting. The fine voxel resolution is used sparingly for small shapes and details (e.g., a mustache). However, the overall design style is kept more block-like to emphasize the voxel theme.
A related design choice: drawing arms straight, then animating, rather than drawing on a voxel grid.
This style (low detail density) is an obvious choice given my abilities. But it’s still challenging.