3D Notebook

  1. About: Restructuring my 3D notes
  2. MagicaVoxel: Importing
  3. MagicaVoxel: Layer vs Outline
  4. MagicaVoxel: Project Objects to Ground
  5. MagicaVoxel: Shaders
  6. MagicaVoxel: Terrain
  7. Study: Chicken
  8. Study: Ocean Floor
  9. Study: Ryu (BoF III)
  10. Study: Ryu (BoF III): II
  11. Three.js: Cube confusion
  12. Topic: Colors
  13. Topic: Level of detail
  14. Topic: Lighting
  15. Topic: Projections

3D Notebook

MagicaVoxel: Project Objects to Ground

(The actual ground may be a terrain β€” i.e., not just z=0.)

Have different color voxels underneath, then run drop shader on color w/ 64 iterations. If multiple colors, run lowest to highest.

(Might be better shader or builtin for this that I haven’t found.)

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Published Dec 30, 2021
Disclaimer This is an entry in the garage. It may change or disappear at any point.
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3D Notebook series